/*Browsercheck object - we have to move this into the page to prevent an error in NS4*/
function cm_bwcheck(){
	this.ver=navigator.appVersion
	this.agent=navigator.userAgent.toLowerCase()
	this.dom=document.getElementById?1:0
	this.op5=(this.agent.indexOf("opera 5")>-1 || this.agent.indexOf("opera/5")>-1) && window.opera 
  this.op6=(this.agent.indexOf("opera 6")>-1 || this.agent.indexOf("opera/6")>-1) && window.opera   
  this.ie5 = (this.agent.indexOf("msie 5")>-1 && !this.op5 && !this.op6)
  this.ie55 = (this.ie5 && this.agent.indexOf("msie 5.5")>-1)
  this.ie6 = (this.agent.indexOf("msie 6")>-1 && !this.op5 && !this.op6)
	this.ie4=(this.agent.indexOf("msie")>-1 && document.all &&!this.op5 &&!this.op6 &&!this.ie5&&!this.ie6)
  this.ie = (this.ie4 || this.ie5 || this.ie6)
	this.mac=(this.agent.indexOf("mac")>-1)
	this.ns6=(this.agent.indexOf("gecko")>-1 || window.sidebar)
	this.ns4=(!this.dom && document.layers)?1:0;
	this.bw=(this.ie6 || this.ie5 || this.ie4 || this.ns4 || this.ns6 || this.op5 || this.op6)
  this.usedom= this.ns6//Use dom creation
  this.reuse = this.ie||this.usedom //Reuse layers
  this.px=this.dom&&!this.op5?"px":""
	return this
}
var bw=new cm_bwcheck()
/*** 
This is the menu creation code - place it right after you body tag
Feel free to add this to a stand-alone js file and link it to your page.
**/

//Menu object creation
oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname

//Netscape 4 - bug fix - 
//maybe -stupid NS4 - objects are not handled correctly when
//the object creator is in a linked file
if(bw.ns4) if(!oCMenu["makeMenu"] || !bw["ns4"]) self.location.reload()

//Frame properties
oCMenu.frames = 1

//Menu properties   
oCMenu.pxBetween=00
oCMenu.fromLeft=0
oCMenu.fromTop=58  
oCMenu.rows=0 
oCMenu.menuPlacement="left"
                                                             
oCMenu.offlineRoot="" 
oCMenu.onlineRoot="" 
oCMenu.resizeCheck=1 
oCMenu.wait=500 
oCMenu.fillImg="cm_fill.gif"
oCMenu.zIndex=0

//Background bar properties
oCMenu.useBar=1
oCMenu.barWidth="menu"
oCMenu.barHeight="menu" 
oCMenu.barClass="clBar"
oCMenu.barX="menu"
oCMenu.barY="menu"
oCMenu.barBorderX=0
oCMenu.barBorderY=0
oCMenu.barBorderClass=""

//Level properties - ALL properties have to be spesified in level 0
oCMenu.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu.level[0].width=179
oCMenu.level[0].height=20 
oCMenu.level[0].regClass="clLevel0"
oCMenu.level[0].overClass="clLevel0over"
oCMenu.level[0].borderX=0
oCMenu.level[0].borderY=0
oCMenu.level[0].borderClass="clLevel0border"
oCMenu.level[0].offsetX=0
oCMenu.level[0].offsetY=0
oCMenu.level[0].rows=0
oCMenu.level[0].arrow=0
oCMenu.level[0].arrowWidth=0
oCMenu.level[0].arrowHeight=0
oCMenu.level[0].align="right"


//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[1].width=oCMenu.level[0].width-2
oCMenu.level[1].height=20
oCMenu.level[1].regClass="clLevel1"
oCMenu.level[1].overClass="clLevel1over"
oCMenu.level[1].borderX=0
oCMenu.level[1].borderY=0
oCMenu.level[1].align="right" 
oCMenu.level[1].offsetX=0
oCMenu.level[1].offsetY=0
oCMenu.level[1].borderClass="clLevel1border"


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the Number)
oCMenu.level[2].width=oCMenu.level[0].width-2
oCMenu.level[2].height=20
oCMenu.level[2].regClass="clLevel1"
oCMenu.level[2].overClass="clLevel1over"
oCMenu.level[2].borderX=0
oCMenu.level[2].borderY=0
oCMenu.level[2].align="right" 
oCMenu.level[2].offsetX=0
oCMenu.level[2].offsetY=0
oCMenu.level[2].borderClass="clLevel1border"
/*
oCMenu.level[2].width=137
oCMenu.level[2].height=20
oCMenu.level[2].offsetX=0
oCMenu.level[2].offsetY=0
oCMenu.level[2].regClass="clLevel2"
oCMenu.level[2].overClass="clLevel2over"
oCMenu.level[2].borderClass="clLevel2border"

*/
